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Increased marksmanship for all ranged (rifle) infantry by 10. Increased marksmanship for all ranged (musket) infantry by 5. Increased marksmanship for all ranged (bow) infantry by 20. Increased marksmanship for all ranged (musket) cavalry by 2. Increased marksmanship for all ranged (bow) cavalry by 10. Increased upkeep for all merchant navy units by 50. Increased upkeep for all medium navy units by 5. Increased upkeep for all heavy navy units by 20.ĭecreased upkeep for all light navy units by 25. Increased upkeep for all artillery units by 10.ĭecreased upkeep for all cavalry units by 10.ĭecreased upkeep for all melee infantry units by 30.ĭecreased upkeep for all ranged infantry units by 20. Increased cost of all trading ships to 1200. Increased Food Provision for all applicable buildings by 2.ĭecreased negative modernization effects by 50%.ĭecreased training cost of all units by 100. Increased Port GDP for all applicable buildings by 500 (1300 for Fall of the Samurai campaign). Increased Mine GDP for all applicable buildings by 200. Increased Industry GDP for all applicable buildings by 1000. Increased Farm GDP for all applicable buildings by 150. Increased Commerce GDP for all applicable buildings by 400. If you charge a hilltop formation of archers with lightly-armed infantry, for example, you can expect to see your infantry suffer massive casualties-as it should be.īe warned that while most of the changes I've made are minor and do not effect the overall balance of the game to a great extent, the changes were made to suit my own, personal preferences and the resulting rulesets, therefore, may not be as finely balanced as in "vanilla" Darthmod.Ĭustomized Darthmod contains the original Darthmod version 5.0 with the following modifications: This makes combat more realisitcally difficult as you'll lose soldiers more quickly-so there's less opportunity to regroup your forces and try again after after a failed engagement. In general, I have increased the lethality of ground combat units: ranged units are more accurate, melee units deal more damage. This modified version of Darthmod aims to subtly alter the base Darthmod experience to make combat more brutal, visceral-and dangerous-as well as to ever-so-slightly reduce micromanagement in the late-game.
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Customized Darthmod is a modified version of the quintessential Total War: Shogun 2 mod, Darthmod, created by the wonderful Darth Vader of the Total War Center.